Areas of Study
The Art Department at SUNY Oneonta covers the following areas of study:
Major in Computer Art
Students may declare the computer art major if they are interested in one of the following areas:
- 3D Modeling & Animation
- Digital Fine Art
- Graphic Design
- Photography & Video
- Web Design
There are no formal concentrations in the Computer Art Major. In consultations with their advisor, students can focus their studies in the area of their interest.
The Computer Art courses cover a wide range of the digital realm, and they continually evolve to incorporate the latest technological innovations as they pertain to Art.
The classes offered provide a thorough understanding of how the computer can be used as an art tool, and they cover such topics as 3D Modeling & Animation, Digital Photography, Digital Video, Web Design, Graphic Design, and Digital Fine Art.
Our state-of-the-art Computer Art Labs provide the perfect platform for the demanding computer art classes. There are three fully equipped digital studios. Each one is available for students to use outside of class. Course schedules always insure that there is an open studio available for students
The Computer Art studios are comprised of Macintosh computers on a high speed network, projection systems, large format color printer, digital still and video cameras, scanners, and a wide variety of industry-standard software like Adobe Master Collection and Autodesk Maya. Computer Art Lab A is equipped with twenty 21" Cintiq tablets, Lab B includes Wacom Intuos 5 tablets, while lab C is equipped with eighteen Pencil Test Bundle stations. A Dimensions 3D printer is also housed it a dedicated room.
Our Computer Art labs were included in the Ten Most Impressive Computer Labs in the Country by onlinecolleges.net.
The Art History area offers general, introductory courses in Art History and upper-level courses in the major periods of Western art from Antiquity to Contemporary.
Students are introduced to a range of methodological perspectives from traditional formal analysis to contemporary critical theory. In addition to conventional presentations, instructors regularly integrate into their classes the revolutionary technologies of the Web and digital imaging.
The Design classes offer the much needed foundation that every artist needs in order to formulate their own visual vocabulary. Dedicated classes prepare students for careers in Graphic and Web Design.
Design classes are structured around major aesthetic themes that introduce the student to the fundamental elements of Art-making.
The design classes take advantage of a variety of studios in the Fine Arts building. There is a dedicated 2-D Design studio, and the 3D Design classes utilize the well equipped woodshop. Design II classes use the traditional studios and the computer labs.
The Drawing area offers basic and advanced classes in drawing and figure drawing, along with special topics when appropriate.
Drawing is a fundamental art form and mastering its secrets is invaluable for the professional artist, both as an art form in itself, and as a solid foundation for all other disciplines in art.
The Printmaking area offers instruction in serigraphy, etching, relief, collagraph and photo intaglio. The dedicated printmaking studio is available to all students outside of class who are taking the courses and is a hub of student activity.
The New Media Concentration is designed for students who want to enrich their fine art with digital and experimental elements.
The required curriculum includes classes from both traditional and computer art classes that allow students to develop a creative voice enriched by cutting edge technology and concepts.
The New Media curriculum leverages both our traditional and digital courses, allowing the students to create a well-rounded portfolio of art.
The Painting area of provides opportunities for students to explore various painting mediums. Courses encourage students to learn fundamental to advanced processes in oils, acrylics, encaustic, and watercolor.
Painting problems are designed to insure a wide range of technical skill, and an understanding of the coordination of advanced uses of space via abstractions and representational imagery. Both traditional and contemporary painting techniques are presented.
The facilities of the Painting area enjoy a large and well-lit painting studio, and the cooperative use of the Woodshop. Students have the advantage of using the Woodshop to build stretchers and design fabrications for advanced painting constructions.
In addition, the Drawing and Design studios are used to teach Watercolor.
Photography offers both traditional and digital photography courses. They are designed to offer the student a wide range of experience in exploring their own creative concepts. Students serious about photography are also encouraged to take further course work through independent study.
The traditional photography area is comprised of a darkroom with thirteen workstations and four negative darkrooms plus studio space for shooting. The digital photography lab is taught in a state of the art computer lab with twenty computers. Studio space is shared with traditional photography.
The 3D Studio area offers a variety of courses in Sculpture and Ceramics designed to expose the student to both traditional and contemporary techniques of space manipulation.
Our fully equipped 3D studios allow the students to engage a wide range of materials and techniques, and the instruction is focused on letting the student challenge their own aesthetic boundaries in a environment conducive to exploration and creativity.
The facilities of the 3D area are comprised of the sculpture suite that includes a fully equipped woodshop, metal shop, plaster and wax rooms, a 3D computer lab with rapid prototyping, CNC plasma cutter, CNC router, a fully equipped metal foundry building, a fully equipped ceramics studio, and a kiln building (with two large capacity gas kilns and electric kilns).
The students can take advantage of the equipment in these rooms to create sculpture in stone, bronze, steel, wood, clay, and computer modeling among the myriad of possibilities.